Thursday, March 20, 2008

Super Mario World 3

Super Mario World 3

Super Mario World 3 is by far the best flash version of Mario World I've ever played. The graphics are similar to the original Super Nintendo graphics in terms of resolution and number of colors and it is essentially two dimensional like the original Super Mario World.

The audio is fantastic and really contributes to the fun of playing this game. It has the usual Mario World theme to the music but it is extremely well done, with acoustics that have depth to them much like the Nintendo-64 sound. The whole audio spectrum is used effectively. You will get the most of this game if you connect a decent audio system, something with robust bass and highs, to your sound card. Pee Cee speakers just won't do this game justice.

The overall play is good, the game is responsive and doesn't lag even when played full screen on a 1.8 Ghz AMD based machine that isn't exactly a speed demon.

Tuesday, March 18, 2008

Protector

Protector Tower Defense Web Game

Protector is the coolest tower defense game I've played. It is like a bunch of tower defense games in one with a variety of different maps.

The graphics are good, full color, shading, detail, three dimensional, and creative. You really need to see it full screen to fully appreciate it, some of the detail is lost in the screen shot here because of downsizing and compression.

This plays full screen on a 1.8 GHz machine with a screen full of active creatures and no lag. It is very efficiently coded. This in spite of the fact that this game offers considerably more detail in the graphics, and considerably more complexity in the play than any other tower defense I've ever played.

Protector tower defense genre free web game screen shot

You pretty much have to do this real time though. You can't just build, start a wave and go get coffee. It's hard to predict and you have to react in real time.

You can pave unpaved areas for a price and then equip them with defense units. As the defense units gain experience, you can upgrade them making them more powerful.

This game is elemental also, like many RPG's, not just generic monsters and weapons. Some monsters will be weak against one element, strong against another, and immune to others.

If you haven't played this before, this game will be a new addiction.

Monday, March 10, 2008

Age of War

Age of War

Age of War

So when haven't we been in an age of war. This game is kind of like a Tower Defense game with an offense added. You have everything from primitive catapults to high-tech laser weapons that you can defend your fort with. That part plays just like a tower defense where you use your money to buy bigger and better weapons to defend your tower. But then you also have an assault on your enemy's fort.



You start with primitive weapons, clubs and spears, and your most powerful asset is your spear carrying dinosaur rider.

Age of War

After a while you get the advancement of slingshots. And from there you basically go through the ages, catapults, pots of hot oil, catapults throwing flaming things, cannons, and down the road you get ion weapons, and finally laser weapons.

Age of War Advanced Defense

Here is what the most advanced defense looks like. Four lasers is the maximum defense you can have and it suffices to kill pretty much anything that comes it's way.

To win the game it is necessary not only to defend your position but to launch an effective assault on your enemy.



And that's where super soldiers fit in. They're expensive as all get out but that Reynolds Wrap really does the trick. They can kill anything. They can defeat a tank with a kick or two. Now that would come in handy during rush hour.

Age of War - Victory

Ah, finally victory! I've defeated the ennemy! (Yes, it is spelled that way in the game!)
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